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The Modern Age of Gaming

Robin is a researcher (studying artificial intelligence) now working for Electonic Arts. She is designing games for the Nintendo Wii - she worked on My Sims - and tells us about user-generated content and the importance of social software in gaming.


Robin Hunicke
Moderator:
Julian Bleecker
8 Feb 2008
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The Gaming Session. LOVED IT!

February 8, 2008 - 13:48 — Daniel Demel
Thoughts on the game session: GO AND SEE ALL THE VIDEOS ON http://www.nuovo.ch/liftvideo Robin Hunicke comparing mechanism and aesthetics of games to web application. Loved this presentation, because it really gave insides to how games systems work, why they are fun and how this can be applied to application. Guy Vardi talking about casual games. Casual games = are small bits of drugs you take regularly and maybe much too often. Epic games = giving you the full dose which you maybe shouldn't take every day. I prefere the second option. Paul Barnett The ever-changing online environment is a burdon which should make us being excited about and we should dare more often to go really new ways in stead of adopting, copying and just adding on. I really liked the image of the evolving shape and features a cup of a drink can have when you visit Las Vegas. Bruno Bonnell Robotic innovation is going to change game industrie, because of new interfaces which are going to be developed. It's about re-inventing the code of communication with computers, where the interaction is not trying to copy human to human interaction.
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No Lift this year

January 20, 2008 - 22:14 — Thomas Burg

I'm very, very sorry not to attend Lift this year. I'm in A'dam at the Casual Connect conference (http://amsterdam.casualconnect.org/) - this year.


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